The Virtual Boy gaming system made its 1980s debut as they only system of its time to boast 3-D graphics. Awesome! Since none of you have any idea what I am talking about, the idea obviously was a flop.
My assessment of this product's failure is two fold. First, the lack of human interaction. The Virtual Boy has the capability to cut one off almost completely from the outside world. The eye piece in particular wraps fully around the sides of the head, I imagine to enhance its 3-D capabilities, but also succeeds in entirely eliminating any distraction from the outside world. Video games of their own accord often create tunnel vision, but this product, conveniently, also comes with the tunnel.
And second, its widespread ability to cause seizures. Yep.
While the Virtual Boy was admittedly a failure, a few thousand did make it into the hands of the public. My teenage husband and his friend Heber, were two of these lucky few who were able to purchase the item at DI for a whopping $30. If you can survive the seizures, it does pay to be co-owners of a Virtual Boy. Time and the limited amount of circulating systems have caused it to become a gamers collectors item and can now be sold on for upwards of $350.
But who could part with such a beloved childhood toy when it fits Lance so perfectly. He truly is a Virtual Boy.
1 comment:
this is probably the best birthday present ever. you look like a huge douche.
Post a Comment